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analogi

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Location: sungai petani, kedah, Malaysia

Wednesday, September 15, 2004

#FOG: additional add-on

mmm... i'm been working for few additional things lately. but if it not working, i'll not include in my project. it is not a critical thing. i've been working on perlin noise and animation. as you know, perlin noise i use to create texture. so far i had manage to create the perlin noise according to link that antikes gave me before. but, i have to figure out how to make it more blend. maybe i should decrease the value of grayscale. maybe. the second one is animation. i've tried to move fog with moving the billboard texture. there 2 way that i've tried. the 1st one is using glModelView(GL_TEXTURE). the problem using this modelView is all texture is the program moves, not only the billboard texture. futhermore, the texture are not blend perfectly. maybe i don't read enough resource kot. the second one is using gl extension. glMultiTexture punya function. yang ni masalah aku nak tentukan dia punya rendering device sebab aku dapat sample untuk window punya. tak best la kalau guna , so that's the first one. the other is to overlay it (texture), between background texture with fog texture. aku tak dapat nak pikir macam mana nak relatedkan kedua2nya. so, i stop dulu dua2 benda ni and aku move on untuk kemaskan kod2 yang bersepah2 lagi tu. orait! that is all for fog updates. wassalam.

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